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all about ghost recon breakpoint

Ghost Recon Breakpoint is out later this year. The biggest change from its predecessor, Ghost Recon Wildlands, comes in the setting: Ubisoft is moving Nomad away from Bolivia and into the fictional Pacific island-esque open world of island of Auroa (not Aurora—we triple-checked). There’s a notable villain this time, too: Jon Bernthal’s character, Cole D Walker, and his band of rogue Ghost agents known as the Wolves.

Below, you’ll find all the information currently out in the wild (lands) about Breakpoint, from release date to setting, character info and more. I’ll also explain how you sign up for the Ghost Recon Breakpoint beta.

 

PRONE CAMOUFLAGE

If you prefer to take the stealthy approach in Ghost Recon games then this neat new mechanic is for you. Find yourself being hunted down in Breakpoint with no natural cover in sight? Then go prone in the nearest muddy patch and cover yourself in dirt to blend in. It’s not exactly a game-changing stealth mechanic, but it’s always handy to have more tricks up your sleeve.

NEW ENEMY ARCHETYPES

Wildlands doesn’t boast much in the way of enemy variety, but Ghost Recon Breakpoint will improve on that with fresh enemy archetypes, ranging from heavies with miniguns to car-sized drones. From our brief hands-on time battling the armoured heavies, we were pleasantly surprised to find you can still kill them with a few shots, so don’t expect to come up against any bullet sponges.

In addition to these more exaggerated enemy archetypes, you’ll also have to face the Wolves, who are former Ghosts and therefore pose a substantial threat on the battlefield. We didn’t get to fight any Wolves ourselves yet, but we were told they react and move faster than standard enemies.

MORE MILITARY VEHICLES

Ghost Recon Wildlands boasts plenty of vehicles for you to commandeer across Bolivia, but few of them come with armour or mounted weapons. In acknowledgement of that, Ubisoft is promising to bring more military vehicles with Ghost Recon Breakpoint, including attack helicopters and a range of armoured jeeps with different mounted weapons.

INJURIES

Take a lot of damage in Ghost Recon Breakpoint and you’ll contract a semi-permanent injury. These can affect everything from your aim to your movement speed, and come in varying degrees of severity. For example, a shot to the arm might cause your Ghost to run slightly slower as they pressure the wound with the other arm, but in more severe cases you might find your character dragging their injured leg across the ground or even reduced to a crawl. Interestingly, you can even pick up injuries while traversing the landscape through major falls or tumbles.

No specific details have been given on how you actually contract injuries and if specific actions will lead to certain injuries. However, you will have the ability to fix your ailments either by returning to your bivouac or by using bandages and syringes.

In addition to standard injuries, Ubisoft says you’ll now experience hunger, thirst, combat stress, and fatigue, although we’re yet to see these in action.

RAIDS

Ubisoft’s post-launch plans for Ghost Recon Breakpoint are much more extensive than they were for Wildlands. The epitome of that ambition is the reveal that Breakpoint will get raids after the game has launched. These are intended to be played as part of a four-player co-op squad with the first one set in a base built into an active volcano.

PVP AT LAUNCH

We had to wait a few months for PvP to arrive in Wildlands, but Ghost Recon Breakpoint will launch with PvP from the get-go and with shared character progression.

NEW WAYS OF BREACHING

You’ll have a few new means of breaching compounds in Breakpoint. The only example we’ve seen so far is using a blowtorch to cut an opening in a chain link fence.

Ghost Recon Breakpoint System Requirements

 

Minimum Requirements, Predicted

  • OS: Win 7 64
  • Processor: Intel Core i5-2500K 3.3GHz / AMD FX-8320
  • Graphics: AMD Radeon R9 380 or NVIDIA GeForce GTX 960 2GB
  • VRAM: 2GB
  • System Memory: 8 GB RAM
  • Storage: 50 GB Hard drive space
  • DirectX 11 Compatible Graphics Card

Recommended Requirements, Predicted

  • OS: Win 7 64
  • Processor: Intel Core i7-6700K 4-Core 4.0GHz / AMD Ryzen R5 1600
  • Graphics: AMD Radeon RX Vega 56 8GB or NVIDIA GeForce GTX 1070
  • VRAM: 4GB
  • System Memory: 16 GB RAM
  • Storage: 50 GB Hard drive space

PC System Analysis For Ghost Recon Breakpoint Requirements

You need a Core i7-6700K 4-Core 4.0GHz or Ryzen R5 1600 processor coupled with a GeForce GTX 1070 to run Ghost Recon Breakpoint system requirements at recommended. You can expect to get around 60FPS at 1080p screen res on high graphics settings with this hardware. 16 GB will also be needed to achieve the Ghost Recon Breakpoint rec specs and get 60FPS. Ghost Recon Breakpoint needs a graphics card thats at least as powerful as a GeForce GTX 960 2GB/Radeon R9 380 paired with FX-8320/Core i5-2500K 3.3GHz CPU to match the min specs. This PC setup will deliver 25-35 Frame Per Second at Low graphics setting on 720p resolution. System memory for min is 8 GB. Make sure your GPU can run DirectX 11 or Ghost Recon Breakpoint won’t run. We suggest a 3 year old PC to play smoothly.

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